An agent based model is a market, city, or epidemic simulation built from many interacting actors. A new preprint speeds calibration by 61% on one benchmark, but the accuracy gain depends on the model.
A new arXiv preprint reports that a machine-learning pre-screener can cut the calibration time of agent-based models, the computer simulations that try to reproduce markets, cities, or epidemics by having many simple actors interact. On the harder of two benchmark models, the wall-clock savings reached 61.1%. The accuracy story is more complicated.
Agent-based models produce emergent patterns from thousands of interacting rules, but their bottleneck is not running them. It is finding the parameter values that make their output match real-world data, and each evaluation is a full simulation. Duguma Yeshitla Habtemariam's preprint tests a surrogate-assisted pattern: at each iteration, a cheap ML model screens candidate parameter sets, and the full simulator validates only the top half.
Across 48 configurations (two optimizers, five surrogates, four objectives) run on the Brock-Hommes asset-pricing model and the Island growth model, the best surrogate-assisted setups reduced root-mean-square error by 20.0% on Brock-Hommes and 63.8% on Island, while cutting wall-clock by 32.1% and 61.1%, respectively. ANOVA with Dunnett's post-hoc tests confirmed time savings were significant across every surrogate on both optimizers for Brock-Hommes, and under genetic-algorithm search for Island.
The accuracy numbers are best-case configurations, not average effects. No surrogate differed significantly from the pure-optimizer baseline on parameter-recovery accuracy for Island, and the best optimizer-surrogate-objective combination changed with model complexity. Faster, yes. Universal, not yet.